Step 4 of 5

Design Challenge

Step 4 • 2-4 hours

Design Challenge

The skills test. Demonstrate your design thinking, problem-solving, and ability to work under pressure.

Common Challenge Formats

Live Design Session

2-3 hours of real-time design work with observers. Think aloud as you work through the problem.

  • • Whiteboarding or Figma/Sketch
  • • Problem-solving out loud
  • • Real-time feedback and iteration
  • • Collaboration with team members

Take-Home Challenge

3-5 day project to complete on your own time. More comprehensive but time-intensive.

  • • Full case study development
  • • Research and competitive analysis
  • • Multiple design iterations
  • • Detailed presentation deck
2024-2025 Challenge Trends

Design challenges have become more realistic and business-focused. Companies want to see how you handle real constraints and stakeholder needs.

  • • Challenges based on actual company problems
  • • Emphasis on business impact and metrics
  • • Technical constraints are included
  • • Stakeholder personas and feedback scenarios
  • • Time pressure to simulate real work conditions
Live Session Strategy

1. Clarify the Problem (10-15 minutes)

Ask questions about users, constraints, success metrics, and scope. Don't start designing immediately.

2. Think Out Loud (Throughout)

Verbalize your thought process, trade-offs, and decision-making. They want to see how you think.

3. Start Broad, Then Focus (30-45 minutes)

Begin with user flows and concepts before diving into detailed UI. Show your systematic approach.

4. Iterate Based on Feedback (Ongoing)

Listen to observers' input and adapt your approach. Show you can collaborate and take direction.

Take-Home Challenge Best Practices

Treat It Like a Real Project

Include research, competitive analysis, user personas, and multiple iterations. Show your full process.

Document Your Decisions

Explain why you made specific choices, what alternatives you considered, and how you prioritized features.

Show Business Impact

Connect your design decisions to business goals and user outcomes. Include success metrics and KPIs.

Don't Over-Engineer

Focus on solving the core problem well rather than adding unnecessary features. Quality over quantity.

What Not to Do

Process Mistakes

  • • Jumping straight to solutions
  • • Not asking clarifying questions
  • • Working in silence during live sessions
  • • Ignoring constraints or feedback
  • • Not showing your work/thinking

Delivery Issues

  • • Submitting incomplete work
  • • Poor presentation quality
  • • Missing the business context
  • • Over-designing beyond scope
  • • Not meeting deadlines
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